|Details||This perfectly balanced Power Axe is sheathed in a sparking power field and delivers devastating blows able to crack open heavy armor.|
The Power Axe is an advanced hand-to-hand combat weapon wreathed in an energy field that disrupts solid matter, cutting through armor and flesh with ease. The Power Axe is heavier and more cumbersome than the Chainsword or Power Sword, but its hits are more devastating.
The Axe swings at approximately 54% the speed of the power sword, but does more damage. Unlike the other melee weapons which only do normal damage, each direct hit from the Power Axe also does 250 Armor damage per swing. This means than any class will automatically lose all of their armor upon a direct hit, after which that same hit will also deal 70 normal damage (combo attack #1 and #2) or 90 damage (combo attack #3 and #4) to the health underneath. It should be noted that the perk Feel No Pain will only reduce the Armor damage to 175, which still will remove all armor from any class during normal game settings.
On a glancing hit, the axe will do 110 + 110 + 120 + 120 for each of the 4 hits respectively, and does not inflict any armor only damage. This Space Marine weapon is functionally identical to the Chain Axe.
Weapon Perks[edit | edit source]
|Axeman's Zeal||Regain some health with every strike with the Power Axe or Chain Axe.|
Gallery[edit | edit source]
|Multiplayer Weapons for Assault Marines & Raptors|
|Bolt Pistol||Plasma Pistol||Chainsword||Power Sword||Relic Chainsword||Power Axe||Thunder Hammer|
|Bolt Pistol (Chaos)||Plasma Pistol (Chaos)||Chainsword (Chaos)||Chain Axe||Daemon Maul|